BU Library and Learning Space

Real-world Flash game development : how to follow best practices and keep your sanity /

Griffith, Christopher 1979-

Real-world Flash game development : how to follow best practices and keep your sanity / Chris Griffith - Amsterdam : Elsevier, c2010 - 317 p. : ill. (some col.)

Includes index

9780240811789


COMPUTER GAMES--PROGRAMMING
COMPUTER ANIMATION
FLASH (COMPUTER FILE)

QA76.76 .C672 / G743R

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