Building interactive worlds in 3D : virtual sets and pre-visualization for games, film, and the Web / Jean-Marc Gauthier
Material type:
- 0240806220
- QA76.76 .C672 G387B
Item type | Home library | Collection | Shelving location | Call number | Status | Barcode | |
---|---|---|---|---|---|---|---|
![]() |
BU Library and Learning Space | Books | Book Shelves | QA76.76 .C672 G387B (Browse shelf(Opens below)) | Available | 200601210014 |
Browsing BU Library and Learning Space shelves Close shelf browser (Hides shelf browser)
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
||
QA76.76.C672 G353 2014 Game AI pro : collected wisdom of game AI professionals / | QA76.76.C672 G353 2015 Game AI pro2 : collected wisdom of game AI professionals / | QA76.76 .C672 G367G Game development essentials : video game art / | QA76.76 .C672 G387B Building interactive worlds in 3D : virtual sets and pre-visualization for games, film, and the Web / | QA76.76 .C672 G387B Building interactive worlds in 3D : virtual sets and pre-visualization for games, film, and the Web / | QA76.76 .C672 G427 2015 Introduction to game design, prototyping, and development : from concept to playable game-with Unity® and C# / | QA76.76 .C672 G726G Gender inclusive game design : expanding the market / |
Includes bibliographical references and index
There are no comments on this title.