Computer animation : algorithms and techniques / Rick Parent
Material type:
- 9780125320009
- Computer animation : algorithms & techniques
- TR897.7 P373C 2008
Item type | Home library | Collection | Shelving location | Call number | Status | Barcode | |
---|---|---|---|---|---|---|---|
![]() |
BU Library and Learning Space | Books | Book Shelves | TR897.7 P373C 2008 (Browse shelf(Opens below)) | Available | 201004230064 |
Browsing BU Library and Learning Space shelves Close shelf browser (Hides shelf browser)
![]() |
![]() |
![]() |
![]() |
No cover image available |
![]() |
![]() |
||
TR897.7 O846S Stop staring : facial modeling and animation done right / | TR897.7 O87A Autodesk 3ds Max 2010 : foundation for games / | TR897.7 P373C Computer animation : algorithms and techniques / | TR897.7 P373C 2008 Computer animation : algorithms and techniques / | TR897.7 P376C Character modeling with Maya and Zbrush : professional polygonal modeling techniques / | TR897.7 P377I Inspired 3D lighting and compositing / | TR897.7 P677T 3D studio MAX design guide / |
Spine and cover title: Computer animation : algorithms & techniques
Includes bibliographical references and index
There are no comments on this title.