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The art of The last of us part II / captions by Joshua Bradley, Dinah Bakeer, Halley Gross ; Ian Tucker editor. by
Edition: First edition.Deluxe edition
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publisher: Milwaukie, Ore : Dark Horse Books, 2020
Other title:
  • Art of the last of us part 2
  • Art of the last of us part two
Availability: Items available for loan: BU Library and Learning Space (1)Call number: GV1469.35.L17 A776 2020.

Introduction to game design, prototyping, and development : from concept to playable game-with Unity® and C# / Jeremy Gibson. by
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Adult;
Copyright date: Upper Saddle River, N.J. : Addison-Wesley, ©2015
Other title:
  • Game design, prototyping, and development.
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 G427 2015.

Introduction to game design, prototyping, and development : from concept to playable game-with Unity and C# / Jeremy Gibson Bond. by
Edition: Third edition
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Adult;
Copyright date: Boston, Mass. : Addison-Wesley, ©2023
Other title:
  • Game design, prototyping, and development.
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .V54 B662I 2023.

The art of game characters / Leo Hartas by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: New York, N.Y. : Harper Design, 2005
Availability: Items available for loan: BU Library and Learning Space (2)Call number: T385 H377A, ...

DSLR cinema : crafting the film look with video / Kurt Lancaster. by Series: Developer's library
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Amsterdam : Elsevier, c2011
Availability: Items available for loan: BU Library and Learning Space (2)Call number: TR 862 L362D, ...

XNA Game Studio 4.0 programming : developing for Windows phone 7 and Xbox 360 / Tom Miller, Dean Johnson by Series: Developer's library
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Upper Saddle River, N.J. : Addison-Wesley, c2011
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA 76.76 .C672 M544X.

The Legend of Zelda, breath of the wild : creating a champion / translation partner Ulatus ; translator Keaton C. White ; reviewer Shinichiro Tanaka. by
Edition: First English Edition.
Material type: Text Text; Format: print ; Literary form: Not fiction
Publisher: Milwaukie, Ore. : Dark Horse Books, 2018
Other title:
  • Breath of the wild
Availability: Items available for loan: BU Library and Learning Space (1)Call number: GV1469.35.L43 L433 2018.

iPhone & iPad game development for dummies / Neal Goldstein, Paris Buttfield-Addison, and Jon Manning. by Series: For dummies
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publication details: Hoboken, N.J. : Wiley Publishing, c2011
Other title:
  • iPhone and iPad game development for dummies
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.8.I64 G642I 2011.

Creating the art of the game / Matthew Omernick by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Boston, Mass. : New Riders, 2004
Availability: Items available for loan: BU Library and Learning Space (1)Call number: T385 O437C.

Rethinking virtual places / Erik Malcolm Champion. by Series: The spatial humanities
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Copyright date: Bloomington, Indiana : Indiana University Press, ©2021
Online resources:
Availability: No items available.

Dragon Quest illustrstions / Akira Toritama. by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Japan: Bird Studio, ©2016
Availability: Items available for loan: BU Library and Learning Space (1)Call number: NC1764.5 .J3 T674D 2016.

Handbook of children and the media / Dorothy G. Singer, Jerome L. Singer, editors by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Thousand Oaks, Calif. : Sage, c2001
Availability: Items available for loan: BU Library and Learning Space (1)Call number: HQ784 .T4 H362.

Real-time cameras : a guide for game designers and developers / Mark Haigh-Hutchinson by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Amsterdam : Elsevier, c2009
Availability: Items available for loan: BU Library and Learning Space (1)Call number: GV1469.3 H343R.

Kinect open source programming secrets : hacking the Kinect with OpenNI, NITE, and Java / Andrew Davison. by
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publication details: New York, N.Y. : McGraw-Hill, © 2012
Availability: Items available for loan: BU Library and Learning Space (1)Call number: TK6681 D384K 2012.

CineTech : film, convergence and new media / Stephen Keane by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: New York, N.Y. : Palgrave Macmillan, 2007
Availability: Items available for loan: BU Library and Learning Space (1)Call number: TR858 K426C.

Game character creation with blender and unity / Chris Totten. by
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publication details: Indianapolis, Ind. : Wiley, c2012
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76.C672 T677G.

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