BU Library and Learning Space

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Beginning illustration and storyboarding for games / Les Pardew by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Boston, Mass. : Thomson/Course Technology, c2005
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 P372B.

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Vintage games : an insider look at the history of Grand Theft Auto, Super Mario, and the most influential games of all time / Bill Loguidice, Matt Barton by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Amsterdam : Elsevier, c2009
Availability: Items available for loan: BU Library and Learning Space (1)Call number: GV1469.3 L638V.

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The art of producing games / David McCarthy, Ste Curran, and Simon Byron by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Boston, Mass. : Thomson/Course Technology, 2005
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 M322A.

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Playing smart : on games, intelligence, and artificial intelligence / Julian Togelius by Series: Playful thinking
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Copyright date: Cambridge, Mass. : The MIT Press, ©2018
Availability: Items available for loan: BU Library and Learning Space (1)Call number: GV1469.34.P79 T633P 2018.

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Game art : the graphic art of computer games / Dave Morris and Leo Hartas by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: New York, N.Y. : Watson-Guptill, 2003
Availability: Items available for loan: BU Library and Learning Space (1)Call number: T385 M677G.

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XNA game studio express : developing games for Windows and the Xbox 360 / Joseph Hall by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Boston, Mass. : Thomson/Course Technology, c2008
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 H344X.

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The Foley grail : the art of performing sound for film, games, and animation / Vanessa Theme Ament. by
Edition: 2nd ed.
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publication details: New York, N.Y. : Focal Press, 2014
Availability: Items available for loan: BU Library and Learning Space (1)Call number: TK7881.4 A436F 2014.

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Professional XNA programming : building games for Xbox 360 and Windows with XNA Game Studio 2.0 / Benjamin Nitschke by Series: Wrox professional guides
Edition: 2nd ed.
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Indianapolis, Ind. : Wiley, c2008
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 N577P 2008.

Revolutionaries at Sony : the making of the Sony PlayStation and the visionaries who conquered the world of video games by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: New York, N.Y. : McGraw-Hill, 2000
Availability: Items available for loan: BU Library and Learning Space (1)Call number: HD9696.63 .J34S66 A824R.

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Producing games : from business and budgets to creativity and design / D.S. Cohen, Sergio A. Bustamante II ; tech editor, Tae Joon Park ; contributed by Sheri Graner Ray and Michael McShaffry by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Amsterdam : Elsevier, c2010
Availability: Items available for loan: BU Library and Learning Space (1)Call number: HD9993 .G352 C633P.

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1000 game heroes / David Choquet by
Material type: Text Text; Literary form: Not fiction ; Audience: General;
Publication details: Koln : Taschen, c2002
Availability: Items available for loan: BU Library and Learning Space (2)Call number: GV1229 C466O, ...

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Game level design / Ed Byrne by Series: Charles River Media game development series
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Hingham, Mass. : Charles River Media, c2005
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 B976G.

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RPG maker for teens / Michael Duggan. by
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publication details: Australia : Course Technology CENGAGE Learning, c2012
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76.C672 D833R.

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Beginning game level design / John Feil, Marc Scattergood by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Boston, Mass. : Thomson Course Technology PTR, c2005
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 F444B.

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From gamer to game designer : the official Far Cry 2 map editing guide / David Hutchison. by
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publication details: Australia : Course Technology, Cengage Learning, c2008
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76.C672 H872F.

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Introduction to game development / edited by Steve Rabin by Series: Game development series
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Hingham, Mass. : Charles River Media, c2005
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 I577.

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Videogames / James Newman by Series: Routledge introductions to media and communications
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: London : Routledge, 2004
Availability: Items available for loan: BU Library and Learning Space (1)Call number: GV1469.3 N485V.

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The game producer's handbook / Dan Irish by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Boston, Mass. : Thomson/Course Technology, c2005
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 I747G.

The ultimate guide to video game writing and design / by Flint Dille and John Zuur Platten ; edited by Skip Press by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: New York, N.Y. : Lone Eagle, 2007
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 D544U.

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Unity 5 from zero to proficiency (foundations) : a step-by-step guide to creating your first game / Patrick Felicia. by
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publisher: United States : [publisher not identified], 2015
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76.C672 F444U 2015.

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