000 | 01049nam0a22003010a04500 | ||
---|---|---|---|
001 | 000133257 | ||
005 | 20250302060559.0 | ||
008 | s2003 xxu fnx000 000 0neng d | ||
020 | _a1584502703 | ||
035 | _a2005000786 | ||
050 | 4 |
_aTR897.7 _bS733A |
|
100 | 1 |
_aSteed, Paul _9102705 |
|
245 | 1 | 0 |
_aAnimating real-time game characters / _cPaul Steed |
260 |
_aHingham, Mass. : _bCharles River Media, _cc2003 |
||
300 |
_a392 p. : _bill. + _e1 CD-ROM |
||
490 | 0 | _aGame development series | |
500 | _aIncludes index | ||
650 | 0 |
_aCOMPUTER ANIMATION _914227 |
|
650 | 0 |
_aCOMPUTER GAME _xDESIGN _9102706 |
|
650 | 0 |
_aVIDEO GAME CHARACTERS _9102707 |
|
650 | 0 |
_aREAL-TIME PROGRAMMING _996925 |
|
949 |
_b200502020003 _p2248.00 _nBUR _rSID02 RONO20050058 ORDNO8 _t10 _c10 _lB _hTR897.7 _j0 _iS733A |
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949 |
_b200503160068 _p1942.00 _nBUK _rSID02 RONO20050058 ORDNO8 _t10 _c10 _lB _hTR897.7 _j0 _iS733A |
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990 |
_aA47060 _bMar 23 2005 9:20AM |
||
991 | 0 | 0 | _a0701 |
997 |
_b01 _cคอมพิวเตอร์ |
||
942 |
_2lcc _cBK |
||
999 |
_c211942 _d211942 |