000 | 00897nam a2200265 a 4500 | ||
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001 | 000309983 | ||
005 | 20250302075336.0 | ||
008 | 160620s2014 flua f b 001 0 eng d | ||
020 | _a9781466560017 | ||
050 | 4 |
_aQA76.76.C672 _bG733G 2014 |
|
100 | 1 |
_aGregory, Jason, _d1970- _9148432 |
|
245 | 1 | 0 |
_aGame engine architecture / : _bJason Gregory ; foreword by Richard Lemarchand. |
250 | _a2nd ed. | ||
260 |
_aBoca Raton, Fla. : _bCRC Press/Taylor & Francis Group, _c2014. |
||
300 |
_a1,014 p. : _bill. (some col.). |
||
504 | _aIncludes bibliographical references and index | ||
650 | 0 |
_aComputer games _xProgramming _xComputer programs _9148433 |
|
650 | 0 |
_aSoftware architecture _9109622 |
|
650 | 0 |
_aComputer games _xDesign _927832 |
|
946 |
_a89-2 _bNew titles in January 2017 |
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990 |
_aA47060 _b20170130 |
||
991 | 0 | 0 | _a0701 |
997 | _bcom | ||
942 |
_2lcc _cBK |
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999 |
_c247206 _d247206 |